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Clean-Up-Rules
To avoid your grid being cleaned up as soon as you get offline or too far from it, make sure it has one of the following conditions:
- It has a beacon, an antenna or a survival kit on it. It doesn't need to be built, just placed
- The grid has more than 30 blocks
Be mindful of captured PvE ships - they are also cleaned up from time to time and could remove your own grids if they are attached to it using a connector, magplate or landing gear.
Player grids are purged in you haven't been connected since 15 to 20 days. If you cannot get online before then, please create a staff-contact ticket to let us know.
Quadrants and Claims
Since season 3, we introduced the GURP map.
The GURP map displays:
- The planetary bodies of the system
- Public stations
- The Quadrants of the system
A station will appear on the map if:
- The station is a faction FOB base (i.e. if it has a FOB beacon on it).
- The station is a claim station (i.e. if it has a Claim beacon on it).
- The station has any form of beacon that is set to broadcast beyond 70km.
All locations on the map use game information, updated every 60 seconds from the server.
All objects that appear on the map can be located by any player - simply click on the object and the GPS for that object will be added to your system clipboard, and can be pasted directly into game.
Quadrants are 500x500x500km cubes. These cubes can be claimed on the map by building a station in that quadrant of 3000 blocks+ that contains a Claim beacon. If no other faction has done the same, the map will update to reflect that your faction has claimed that quadrant. If another faction also has a claim beacon in that quadrant, the map will show that quadrant as “contested”. When only one claim station remains, the quadrant will be shown as claimed by the remaining claim station's owner.
Perks of having a claimed quadrant:
- Owned quadrants provide a passive income of credits to the owning Faction's bank account as long as at least one faction member is online
- Owned quadrants alert their owners via a ping system to players not in the owning faction. Grids belonging to enemies of the quadrant owner are more likely to be pinged. Enemy pings will be red. This ping system is in addition to the existing ping system, and the pings are more frequent.
- The main ping system now treats Claim stations as planetary objects for the owning faction - i.e. owning faction grids within a distance (150km) of the claim station will not be considered eligible to be pinged
These quadrants and the method of claiming them on the map are entirely optional. This map (along with its mechanics) was discovered in ATK-07 (Season 3) - it is reasonable RP to reject the information that it displays. At the end of the day, a claim is just that - a claim - though obviously we hope that people will choose to engage with it.
FOB system
Forward Operating Bases are now a thing. As a faction, you can opt to build a station and mark it as a 'FOB' by adding a FOB Beacon to it. If a warring faction has an active FOB, that FOB must be destroyed before their enemies may attack any other static assets. Bear in mind that if you build a FOB, the location of that FOB will be made public and shown on the Gurp star map. Contrary to classic stations, a FOB can have up to 700 weapon points.