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systems:customsystems [2024/09/03 17:17] – [Upkeep and economy] gurpadmin | systems:customsystems [2024/09/03 17:17] (current) – [Other Features] gurpadmin | ||
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To balance the economy, the stations acquisition contracts were nerfed to avoid gaining millions in one single contract. Specifically acquisition contracts involving rarer components. | To balance the economy, the stations acquisition contracts were nerfed to avoid gaining millions in one single contract. Specifically acquisition contracts involving rarer components. | ||
- | ==== Hacking blocks and firewalls ==== | + | ===== Hacking blocks and firewalls |
To use a hacking block, simply build one on the grid that you wish to claim control of and click "Begin Hacking" | To use a hacking block, simply build one on the grid that you wish to claim control of and click "Begin Hacking" | ||
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There are no restrictions on which grids you can hack beyond what is stated in the rules - they can be used on your own or your faction mate's grids for easier transfer of grids. | There are no restrictions on which grids you can hack beyond what is stated in the rules - they can be used on your own or your faction mate's grids for easier transfer of grids. | ||
Admins & Mods will no longer be accepting requests to transfer grids on players behalf outside of rare situations involving bugs. | Admins & Mods will no longer be accepting requests to transfer grids on players behalf outside of rare situations involving bugs. | ||
- | ==== Other Features ==== | + | ===== Other Features |
* Whenever too many friendly or neutral T4s or T5s are within 10km of each other, they will become " | * Whenever too many friendly or neutral T4s or T5s are within 10km of each other, they will become " | ||
* The Webifier block can only be built and active on stations. It applies a force to incoming objects proportional to their speed, slowing them down. This drastically reduces the effectiveness of kinetic missiles | * The Webifier block can only be built and active on stations. It applies a force to incoming objects proportional to their speed, slowing them down. This drastically reduces the effectiveness of kinetic missiles | ||
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* The Torpedo Launcher (Trident) is a large weapon that does the same as the VXM but with slower and bigger torpedoes | * The Torpedo Launcher (Trident) is a large weapon that does the same as the VXM but with slower and bigger torpedoes | ||
* The Point Defense Cannons is an alternative to the Gatling, with proportionally lower damage and higher rate of fire | * The Point Defense Cannons is an alternative to the Gatling, with proportionally lower damage and higher rate of fire | ||
- | * Hover Engines were added to the game since S4 | + | * Hover Engines were added to the game since S4 to limit the use of wheels that can cause performance issues and invoke Clang |
* Some upgraded blocks exist, called the Monari blocks | * Some upgraded blocks exist, called the Monari blocks | ||
* Stations using too much server resources and lagging the server will be eaten | * Stations using too much server resources and lagging the server will be eaten | ||
* Blast doors have increased deformation and reduced explosive resistance, while also costing some metal grids | * Blast doors have increased deformation and reduced explosive resistance, while also costing some metal grids |